pause(2)
NAME
pause - suspend process until signal
SYNOPSIS
#include <unistd.h>
int pause(void);
DESCRIPTION
The pause() function suspends the calling process until it
receives a signal. The signal must be one that is not
currently set to be ignored by the calling process.
If the signal causes termination of the calling process,
pause() does not return.
If the signal is caught by the calling process and control
is returned from the signal-catching function (see
signal(3C)), the calling process resumes execution from the
point of suspension.
RETURN VALUES
Since pause() suspends thread execution indefinitely unless
interrupted by a signal, there is no successful completion
return value. If interrupted, it returns -1 and sets errno
to indicate the error.
ERRORS
The pause() function will fail if:
EINTR A signal is caught by the calling process and control
is returned from the signal-catching function.
ATTRIBUTES
See attributes(5) for descriptions of the following attri-
butes:
____________________________________________________________
| ATTRIBUTE TYPE | ATTRIBUTE VALUE |
|_____________________________|_____________________________|
| MT-Level | Async-Signal-Safe |
|_____________________________|_____________________________|
SEE ALSO
alarm(2), kill(2), wait(2), signal(3C), attributes(5)
Man(1) output converted with
man2html