bsd_signal(3C)
NAME
bsd_signal - simplified signal facilities
SYNOPSIS
#include <signal.h>
void (*bsd_signal(int sig, void (*func)(int)))(int);
DESCRIPTION
The bsd_signal() function provides a partially compatible
interface for programs written to historical system inter-
faces (see USAGE below).
The function call bsd_signal(sig, func) has an effect as if
implemented as:
void (*bsd_signal(int sig, void (*func)(int)))(int)
{
struct sigaction act, oact;
act.sa_handler = func;
act.sa_flags = SA_RESTART;
sigemptyset(&act.sa_mask);
sigaddset(&act.sa_mask, sig);
if (sigaction(sig, &act, &oact) == -1)
return(SIG_ERR);
return(oact.sa_handler);
}
The handler function should be declared:
void handler(int sig);
where sig is the signal number. The behavior is undefined
if func is a function that takes more than one argument, or
an argument of a different type.
RETURN VALUES
Upon successful completion, bsd_signal() returns the previ-
ous action for sig. Otherwise, SIG_ERR is returned and errno
is set to indicate the error.
ERRORS
Refer to sigaction(2).
USAGE
This function is a direct replacement for the BSD
signal(3UCB) function for simple applications that are ins-
talling a single-argument signal handler function. If a BSD
signal handler function is being installed that expects more
than one argument, the application has to be modified to use
sigaction(2). The bsd_signal() function differs from signal
(3UCB) in that the SA_RESTART flag is set and the
SA_RESETHAND will be clear when bsd_signal() is used. The
state of these flags is not specified for signal(3UCB).
SEE ALSO
sigaction(2), sigaddset(3C), sigemptyset(3C), signal(3UCB)
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